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About the DME Project:

 

I conceived the idea for the DME Project after watching Peter Jackson's Lord of the Rings movie. The stunning visual landscape imagery inspired me to see if I could build a computer model of Middle Earth that could, in some way, capture that sense of size and beauty.

I have been creating digital landscapes for some time for both commercial and personal projects. The DME Project was one that I felt could stretch my capabilities both in terms of scale and my ability to merge the scattered information about Tolkien's world into one continuous model. I felt that if I could create a landscape that the other fans of Middle Earth could easily recognize then I knew that my modeling techniques for creating massive world models are sound.

I started out with some simple but challenging goals:

1. The digital model for Middle Earth needs to be one continuous model.

2. The model needs to be viewable on both the macro and micro levels.

3. The shorelines must match the original Tolkien map of Middle Earth.

Who would be interested in large scale world models and visualizations?

Game Developers - With massively multiplayer online gaming becoming more and more popular, game developers will need to be able to provide worlds of ever-increasing complexity and size.

Film Industry - Creating the right background for a movie shot can be very complex and costly endeavor. A digital landscape could be created to match the movie's script. Once created, this digital landscape could be used to create scrolling matte paintings as complex backdrops for movie actors.

Fantasy/SciFi Authors - Authors can visualize the landscapes of their stories for cover art or illustrations.

Welcome to my world, I hope you enjoy the view.

Steve Young


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First posted: March 4, 2003     Last Revision: 1/19/2004